About Us
AAA Cinematic Technology for Anyone
With over 50 years of combined AAA epic narrative game development experience, SceneCraft seeks to enable studios of any size to ship massive amounts of high quality cinematics.
Our Story
The three of us have worked together for the majority of our careers developing this very unique tech stack. With the chaos in the industry, we find ourselves unfettered and free to innovate in a way that we never were before. We also believe that our unique knowledge and expertise should not be lost to history. In this moment of change, the industry deserves a solution that can empower smaller teams to create epic narrative based games.
Meet The Team

Jon Thompson
Jon's greatest joy as a software engineer is making artists, designers, and programmers more effective. He has a 20+ year track record of building tools that make developers excited to come in every morning. SceneCraft is the culmination of a career spent building world class cinematic workflows.

Mika Uusnäkki
Mika wants every user to have the best experience possible. He’s spent much of his career as an advocate for designers and artists and for investing in workflows. He has experience across all types of game development tools, including a significant background in narrative and cinematic tools.

